In this presentation from Build: Munich ’19 for Automotive, Francois Antoine and Wyatt Savarese of the Epic Games Advanced Projects team provide an insight into “Apollo 11 Mission AR,” a UE4-powered Microsoft HoloLens 2 demo that uses Holographic Remoting to bring high-end PC graphics to mixed reality, displaying holograms of immense detail. To find out more about the latest real-time automotive projects being created in Unreal Engine, visit: