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Here is a list of the top content made with unity for the week of February 6, 2020. This is a short list of some of the coolest things we found online that were made using Unity. To be featured in this video, please make sure you put #madewithunity in your post on twitter and tag us @gamedevhq! Who knows, maybe you’ll be featured next!

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A little ‘Shadow Isles’ inspired doodle by Bertram Raahauge Jensen@MrB_Jensen

More real-time particle experiments with compute shaders by Eric Urban@Lub_Blub

Universal render pipeline and shader graph test by V@VMonty

Playing with real-time fire simulations by Sørb@SoerbGames

Finished the new trailer by Airhead@airheadgame

Recreate BTs encounters in Augmented Reality by Florentin Monteil@FloMonteil

The new Weather effects by Sen Games Studio@studio_sen

Stardew Valley inspired prototype in VR by TheMikeDaoust@TheMikeDaoust

Location-based AR experience created with unity3d and the ‘AR + GPS Location’ plugin by Daniel Fortes@daniel_mbfm
Get it here:!/content/134882

Touch input by Stephen Mangiat@smangiat

Playing around with the seasons by Ary and the Secret of Seasons@ArySeasons

Wayonara wild hearts tarot cards by rob fichman@bobacupcake

Experiments with procedural animation inspired by Luigi’s Mansion by André Cardoso@andre_mc

#UltimateActionHero (finally) has a teaser by Mindjar@mindjar

After months of effort, you can now pet your dogs in Dinkum by James Bendon@DinkumDev
Wishlist link below:

Single Pass Stereo Rendering in VR by Simplestar@lpcwstr

Quick teaser of “Formula Retro Racing” by Repixel8@Repixel8.

Fiddling around in the forest area by Muro Studios@MuroStudios for newsletter!

Two full levels. Five weapons. Fast-paced retro FPS action by Nate Berens@ludodrome

Monster Worms! by Linos Stuff@LinoSlahuschek

Cool VR tools by Pawnbarian@_j4nw

Dissolve shader by chrees@__chrees

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