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Here is a list of the top content made with unity for the week of October 24, 2019. This is a short list of some of the coolest things we found online that were made using Unity. To be featured in this video, please make sure you put #madewithunity in your post and tag us! Who knows, maybe you’ll be featured next!
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A waterfall shader Pedro Damasceno@phldamasceno made @zazamorga
An inspired scene Harry@harryh___h made a while ago, using some custom procedural rock and grass shaders.
Project Sky@ProjectSky_Game added some camera roll when gliding with your hawkwolf
Alexey Kalinin@_alexeykalinin made this awesome procedural hole generator using Houdini.
From tetrominos to penta(?)minos, they aren’t as “fitting” as the classic Tetris blocks, but at least will avoid legal trouble by SquareAnon@SquareAnon
Watch out for the buzzsaw or you might lose more than just some fingers by Crackpot@CrackpotGames!
Every time Midnight Games@_MidnightGames makes big changes to the movement, they always end up on the first map to make sure the gameplay is still smooth!
Brute Force@BruteForceGame is having so much fun playing with a friend online! via @steam_games
Can you find your way out by Ubi’s Dimensions@ubisdimensions
I guess hamburger meat by Adam Samson@adamshmamshon
Olli Sorjonen@Olmirad spent a few hours trying to level up #VisualEffectGraph pattern generation skills in #Unity.
Check out the blobby blobs by Lucas Rizzotto@_LucasRizzotto
Those aren’t birds by Jarod Pearce@JarodSwitz
Here’s Harry@harryh___h custom rock shader in use, you can read how it was made on the link below: https://imgur.com/a/YBCplo7
Improving the visual effects for the #Dolphin’s power by Dragonfly Game Studio@DragonFlyUy
Happy VFX friday by Studio Bruyant@StudioBruyant
Currently at 90+ on Metacritic, check out Disco Elysium@studioZAUM
AD Game Studio@adrogdesigns is working on performance, reducing some lag, and polishing. Also working on the story/career mode of the game !!!
Thin film iridescence shader in Unity by Harry@HarryAlisavakis
2.0 update is ready! New design, UI, SFX, and features. The release is set for November 1st by StarvingFoxStudio@StarvingFoxStd
Elite enemies shielded by the force-field drones aren’t a match for Fury when he’s on his combo spree by Awesome Games Studio@AwesomeGamesStd
Really think they should tone down these bullet pattern experiments… probably by Joonaxii@Joonaxii
MORE UNITY TUTORIALS
Create a Zombie Land Environment ►►https://bit.ly/2NSTmdA
Build an Infinite Runner in Unity ► https://bit.ly/2SVi3qr
Create a Bloodborne Inspired Environment ► https://bit.ly/2TsKUrp
The BEST OF UNITY #MadeWithUnity Series► https://bit.ly/2NV1SZk
C# With Unity: Beginner to Advance ► https://bit.ly/2TE8YXD
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